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Course Description

Students will learn programming and interactivity through the lens of Game Development. No prior
experience is needed. Students will gain familiarity with the Unity game engine and learn about topics such as
sprites, models, collisions, physics, lighting, and audio. Additionally, students will create their own behaviors through
scripting in C#. This is a project-based course with students building playable games throughout the semester.

Learner Outcomes

Students will have developed basic game development skills, including designing 2D games using software like Unity. They will familiarize themselves with sprites, tiles, collisions, game physics, audio, and creating your own behaviors through scripting in C#.
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